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QCCP-JP166 Magical Musket - Last Stand (SER)

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QCCP-JP166 Magical Musket - Last Stand (SER)

QCCP-JP166 Magical Musket - Last Stand (SER)

Magical Musket - Last Stand
Card Number: QCCP-JP166
Card Type: Trap
Rarity: SER
Types: Counter Trap

When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.

$1.32
QCCP-JP166 Magical Musket - Last Stand (SER)—
$1.32

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Magical Musket - Last Stand
Card Number: QCCP-JP166
Card Type: Trap
Rarity: SER
Types: Counter Trap

When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.

QCCP-JP166 Magical Musket - Last Stand (SER) | TCG Corner